Making videogames : the art of creating digital worlds
(Book)

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Published
London : Thames & Hudson, 2022.
Physical Description
255 pages : illustrations (colour) ; 29 x 22 cm
Status
Campbell Co. Public Library - Nonfiction
794.8 HARRIS 2022
1 available

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LocationCall NumberStatus
Campbell Co. Public Library - Nonfiction794.8 HARRIS 2022On Shelf
LocationCall NumberStatus
Laramie County Community College - Albany Campus - Main CollectionGV1469.3 .H37 2022On Shelf
Natrona Co. Public Library - Nonfiction794.8 HARRISOn Shelf

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Published
London : Thames & Hudson, 2022.
Format
Book
Language
English

Notes

Summary
An in-depth visual guide presenting the captivating creative journeys behind the world's leading videogames. Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavor that constitutes the magic of videogames, striking a captivating balance between insight and accessibility. Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Tom Clancey's The Division, Control and Gran Turismo to cult breakthrough games including No Man's Sky and Fortnite, the book will document the incredible craft of videogame world building and visual storytelling via the world's most popular, but seldom fully understood, entertainment medium. The book's text orbits breathtaking, specially created imagery 'photographed' in-engine by the author, demonstrating the magic and method behind each studio's work. A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry.

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Citations

APA Citation, 7th Edition (style guide)

Harris, D., & Wiltshire, A. (2022). Making videogames: the art of creating digital worlds . Thames & Hudson.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Harris, Duncan and Alex, Wiltshire. 2022. Making Videogames: The Art of Creating Digital Worlds. Thames & Hudson.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Harris, Duncan and Alex, Wiltshire. Making Videogames: The Art of Creating Digital Worlds Thames & Hudson, 2022.

MLA Citation, 9th Edition (style guide)

Harris, Duncan,, and Alex Wiltshire. Making Videogames: The Art of Creating Digital Worlds Thames & Hudson, 2022.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.