Invent your own computer games with Python
(Book)
Author
Published
San Francisco : No Starch Press, [2017].
Edition
4th edition.
Physical Description
xxviii, 344 pages : illustrations ; 24 cm
Lexile Measure
1030L
Status
Campbell Co. Public Library - Nonfiction
005.133 SWEIGART 2017
1 available
005.133 SWEIGART 2017
1 available
Summary
Loading Description...
Also in this Series
Checking series information...
Copies
Location | Call Number | Status |
---|---|---|
Campbell Co. Public Library - Nonfiction | 005.133 SWEIGART 2017 | On Shelf |
Subjects
Library of Congress Subjects
More Details
Published
San Francisco : No Starch Press, [2017].
Format
Book
Edition
4th edition.
Language
English
UPC
689145779547
Lexile Measure
1030
Notes
General Note
Includes index.
Summary
"Teaches you how to make your own versions of classic computer games"--,Provided by publisher.
Reading Level
1030 L,Lexile
Reviews from GoodReads
Loading GoodReads Reviews.
Citations
APA Citation, 7th Edition (style guide)
Sweigart, A. (2017). Invent your own computer games with Python (4th edition.). No Starch Press.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Sweigart, Al. 2017. Invent Your Own Computer Games With Python. No Starch Press.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Sweigart, Al. Invent Your Own Computer Games With Python No Starch Press, 2017.
MLA Citation, 9th Edition (style guide)Sweigart, Al. Invent Your Own Computer Games With Python 4th edition., No Starch Press, 2017.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.