Invent your own computer games with Python
(Book)

Book Cover
Average Rating
Published
San Francisco : No Starch Press, [2017].
Edition
4th edition.
Physical Description
xxviii, 344 pages : illustrations ; 24 cm
Lexile Measure
1030L
Status
Campbell Co. Public Library - Nonfiction
005.133 SWEIGART 2017
1 available

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LocationCall NumberStatus
Campbell Co. Public Library - Nonfiction005.133 SWEIGART 2017On Shelf

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More Details

Published
San Francisco : No Starch Press, [2017].
Format
Book
Edition
4th edition.
Language
English
UPC
689145779547
Lexile Measure
1030

Notes

General Note
Includes index.
Summary
"Teaches you how to make your own versions of classic computer games"--,Provided by publisher.
Reading Level
1030 L,Lexile

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Citations

APA Citation, 7th Edition (style guide)

Sweigart, A. (2017). Invent your own computer games with Python (4th edition.). No Starch Press.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Sweigart, Al. 2017. Invent Your Own Computer Games With Python. No Starch Press.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Sweigart, Al. Invent Your Own Computer Games With Python No Starch Press, 2017.

MLA Citation, 9th Edition (style guide)

Sweigart, Al. Invent Your Own Computer Games With Python 4th edition., No Starch Press, 2017.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.